[clug] "League of Entropy" and 'drand' - anyone heard of it, using it?
sjenkin at canb.auug.org.au
Thu Aug 8 04:18:02 UTC 2019
This seems a big deal to me for some public, transparent and auditable processes - not just “Lotteries”.
With so many Linux boxes out there with the Intel CPU hardware RNG added into /dev/random,
this could be very widely sourced and difficult to compromise.
Running a node?
League of Entropy: Not All Heroes Wear Capes
> The League of Entropy provides public randomness that any user can retrieve from leagueofentropy.com.
> Users will be able to view the 512-bit string value that is generated every 60 seconds.
> Why 60 seconds? No particular reason.
> Theoretically, the randomness generation can go as fast as the hardware allows, but it’s not necessary for most use cases.
> Values generated every 60 seconds give users 1440 random values in one 24-hour period.
Drand - A Distributed Randomness Beacon Daemon
Drand slideshow, 15 slides + notes.
> Distributed, bias-resistant, unpredictable and publicly verifiable randomness
> Nicolas GAILLY, 2018
League of Entropy
[redirects for me to Cloudfare]
At time of writing, “Index” is 92885.
These seem to be stored and retreivable
> Randomness Retrieval and Verification
> To retrieve and verify the latest random value using the experimental configuration, install Golang v1.11+, set your GOPATH, and execute:
> go get -u github.com/dedis/drand
> cd $GOPATH/src/github.com/dedis/drand
> go build
> ./drand get public deploy/190604/group.toml
Steve Jenkin, IT Systems and Design
0412 786 915 (+61 412 786 915)
PO Box 38, Kippax ACT 2615, AUSTRALIA
mailto:sjenkin at canb.auug.org.au http://members.tip.net.au/~sjenkin
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