[clug] Advertising Linux

Francis Whittle fj.whittle at gmail.com
Sat Feb 24 05:40:54 GMT 2007

Be warned, "just forking" is a myth.

GIMP?  No.  It doesn't really support SVG anyway.
There's probably room for some kind of keyframe-based animation
extension to Inkscape, which is a native SVG editor (ie. you just point
with your mouse and draw).

Frame-based animation really shouldn't apply to vector graphics,
however.  It makes much more sense to be time / event based.

Speaking of events, you'd need some kind of programming editor to make
things like hyperlinks or your various webgaming stuff work.
Well, for the gaming, probably encourage people to do their programming
manually anyway.

On Sat, 2007-02-24 at 11:19 +1100, Sunnz wrote:
> LOL, I already doing a programming project for school... but I guess
> all open source developers are like this???
> But I guess the real problems with these things like SVG is that you
> need to write code, even if you just want to draw a single line;
> whereas in Flash you just point your mouse and draw it... I think
> these formats needs to have a GIMP-like editor that supports Frames
> and animation if they were to replace Flash. GIMP already supports SVG
> so one could probably just fork it and create SVG animation program or
> something?

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