[Samba] Game freezing
Antoine Huchet
antoine+samba at huchet.me
Fri Nov 24 19:53:17 UTC 2017
I edited my smb.conf acording to all your remarks, thanks.
Just so I understand, the manual says that the default is "deadtime=0"
and that
> A deadtime of zero indicates that no auto-disconnection should be
> performed.
So how come I am getting auto-disconnected?
And how come I need to set deadtime=15?
I am currently leaving my PS2 idling, will keep you informed.
Your help is very appreciated.
Best,
Antoine
On 11/24/2017 08:12 PM, Rowland Penny via samba wrote:
> See inline comments:
>
> On Fri, 24 Nov 2017 19:31:30 +0100
> Antoine Huchet via samba <samba at lists.samba.org> wrote:
>
>> Hello,
>>
>>
>> I hope it is ok to come here for a little help.
>>
>> I use _Samba Version 4.5.12-Debian_ on a _Linux serveur 4.9.0-4-amd64
>> #1 SMP Debian 4.9.51-1 (2017-09-28) x86_64 GNU/Linux_.
>> I use it to load games from my Playstation 2 over my home network.
>>
>> Here is the relevant part of my smb.conf file.
>>
>> ~ % cat /etc/samba/smb.conf
>> [global]
>> netbios name = Partage
>> workgroup = USERS
>> ntlm auth = Yes
>> security = user
>> idmap config * : backend = tdb
> You don't need the above line, it is a default setting.
>
>> hosts allow = 192.168.1.
>> cclient ntlmv2 auth = Yes
> There should only be one 'c' at the start of the line above, so Samba
> will ignore the line, but there is no point in fixing it, just remove
> the line, it is the default setting.
>
>> [PS2SMB]
>> path = /srv/PS2SMB
>> force user = ps2
>> hosts allow = 192.168.1.6
>> read only = No
>> valid users = ps2
>>
> Try adding 'deadtime = 15'
>
> Rowland
>
>
>
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