ctdb: Adding memory pool for queue callback
Volker.Lendecke at SerNet.DE
Wed Nov 7 15:07:51 UTC 2018
On Wed, Nov 07, 2018 at 04:01:02PM +0100, Swen Schillig wrote:
> In the area where the pool is introduced we almost always have the
> situation that no memory from the pool is used (all mem available)
> and we just want to make use of the fact that we re-use this memory.
Right, and this is what the talloc speedtest under
lib/talloc/testsuite.c:855ff also attempts.
> I just wrote a quick program which is simulating this scenrario with
> the 3 different options with which we could get such memory with the
> following result
> [swen at linux ~]$ ./a.out
> It took 2.219697 seconds to execute 10 million talloc/free cycles.
> It took 1.450206 seconds to execute 10 million talloc(pool)/free cycles.
There must be a significant difference to the test program in
lib/talloc/testsuite.c and yours. Why is your difference closer to a
factor of 2 and not 2% like in lib/talloc/testsuite.c, and does that
> It took 1.068344 seconds to execute 10 million malloc/free cycles.
> ...and yes we will not see those differences in reality, however we did
> see enough improvement to make this small change.
> So I'm afraid I don't fully understand your argument against this
> patch. Do you question the talloc_pool "feature" in total or just the
> way it was used by me in this patch ?
In the talloc testsuite the micro-benchmark does not gain a factor of
2 but just 2%. For those 2% gain in a tiny fraction of the whole ctdb
packet processing I would not agree to add any complexity. If you can
explain the difference between your measured factor 2 and the 2% from
the testsuite, it might be different.
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