[distcc] Re: distcc over slow net links

Timothee Besset ttimo at idsoftware.com
Sun Aug 24 21:37:52 GMT 2003

I don't go for BS like 'it was never designed to work this way'. Software
is meant to be taken wherever someone would dare take it.

If you just forget the 'slow link', simply consider a 'slow machine' on a
fast connection then. Out of a long build it will still be helpful to get
a few object files built with it. But in many situations all the other
hosts will be done and waiting for that last object before a link can
begin. Same situation. Would be nice at this point to ask one of the
faster machines to do the job.


On 25 Aug 2003 07:29:38 +1000
Ben Elliston <bje at wasabisystems.com> wrote:

> Timothee Besset <ttimo at idsoftware.com> writes:
> > - Several compiles start, mostly on the local LAN, and one goes to a
> > remote machine.
> > - LAN stuff is done. Build system waits for linking for remote
> > machine.
> > - remote takes a long time. not specifically compile, but transfer
> > back and forth.
> distcc was never designed to work this way.  You need low latency
> connections to your slave machines.
> Ben
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